Developed VR/AR environments and games using Unity (C#) and Python, with additional experience in H5 applications. Focused on creating inclusive digital experiences through accessible design for diverse user groups.
Greetings from Shanghai, China. The 'Lan' in my name translates to 'orchid', symbolizing both elegance and resilience. You can call me Rolaine.
Developed VR/AR environments and games using Unity (C#) and Python, with additional experience in H5 applications. Focused on creating inclusive digital experiences through accessible design for diverse user groups.
Proficient in 3D modeling with Blender, specializing in optimizing assets for real-time applications. Skilled in real-time rendering and shader development to create visually compelling and high-performance virtual environments.
Actively exploring core XR systems,
including spatial tracking and hand gesture recognition. rapid prototyping methodologies to design intuitive user interactions for new spatial computing platforms.
Fluent in visual storytelling through new media production and 3D modeling. Trained in music theory and digital composition, with experience using AI for sound generation to enhance immersive experiences.
Skilled in qualitative and quantitative analysis using tools like SPSS and NVIVO to conduct market research and user surveys. Experienced in translating data insights into clear, actionable reports and visual narratives.
Served as the Head of External Affairs for a student union and led four project teams. Experienced in overseeing strategy and execution, with a track record of driving initiatives from concept to completion.
As the team leader, I oversaw the project development and ensured the seamless integration of VR technology with fitness training to create an innovative solution for volleyball enthusiasts. This project focuses on innovative home-based volleyball training, addressing the challenges of limited space and the lack of team-sport realism in existing products. Designed for volleyball enthusiasts, it combines VR technology with traditional fitness training to deliver a comprehensive and immersive experience.
An experimental AI animation created to tell a heartfelt story of a girl who became a pilot, fulfilling a dream she shared with her late brother. The video employed advanced workflows combining tools like MidJourney, Runway, and Kaiber to create a unique animation process. While most visuals were AI-generated, minor parts used traditional animation methods. The project aimed to explore the versatility of AI tools while tackling challenges in visual coherence and motion design.
This project addresses the global issue of environmental protection, combining extensive data collection and on-site research to develop a public welfare-oriented integrated mini-program called “EnviroNext”. The program aims to educate users on environmental topics, promote sustainable development, and simplify participation in eco-friendly initiatives. It provides the latest environmental news, resources (e.g., organizations, official websites, job postings), and links to relevant policies and legal documents, making it easier for individuals and groups to get involved.
A tribute to Zheng Linghua, a girl who tragically lost her life due to cyberbullying. Her voice was cloned using AI to sing "This Is Me." The project involved recreating her voice from scratch (using UVR, iZotope RX, AU, RVC, and DeepAudio), and curating her social media posts, interview clips, photos, and writings.
This project is a 2D Mario-style platformer game created as part of a learning experience using Unity. The gameplay follows the classic Mario game mechanics, with simple platforming and enemy encounters. The development was based on a tutorial video series, focusing on Unity's coding environment and game development fundamentals. It lacks extensive creativity, serving as a stepping stone to learning Unity's game development tools.
This project is focused on developing a 3D VR music game, a genre blending rhythm and virtual reality to create an immersive experience. The game design and music tracks are already in progress, with key aspects like game mechanics and VR interaction still under development. The development is being done on Unity, utilizing Meta Quest 3 for VR testing. The project aims to offer a fun, engaging music rhythm experience in a fully interactive virtual world. This is a work-in-progress, with more features being added as the development continues.
Work Badge, Invitation, Roll-Up Banner, PPT Slide Design
Official promotional videos showcasing the feature launches of VIGGLE APP, MIC, and MULTI. Additionally contributed to website video production and watermark design.
Major course: VR/AR, Computer Vision
GPA:91.18/100. Major course: Social Statistics and Data Analysis, Basis of Algorithm,Communication Psychology
This was my first time working with professional film production tools (VEGAS, Adobe Photoshop), shooting a project with a camera, and designing a poster (for the Roots & Shoots Club). Some of the videos can be found here
Attended lectures by former senior UN officials from China and abroad, as well as a session on intercultural communication and international media by Dean Wu Bin. Made new connections and produced a final reflection report.
This was my first study trip to the United States and my very first time abroad. I absolutely fell in love with Hawaii! Honestly, I don’t remember much of what we studied—I just remember the Hula, the Ukulele, and the ocean breeze. I still fondly think of my incredibly warm and kind host family, their beautiful daughter, and their playful little dog. I miss them so much.
I used tutorial videos from Bilibili by creators with the IDs “晓之车高山老师”、“宋浩老师官方”as supplementary resources.
Primary readings included: Introduction to Sociology by Zheng Hangsheng, Western Sociological Theory by Hou Junsheng, and Social Research Methods by Feng Xiaotian
Currently learning (online)
Currently learning (online) Planning to strengthen my foundation in 3D mathematics and graphics.
2021 Outstanding Youth League Leader & Military Training Excellence Award
2022 Outstanding Student Leader
Three-time Academic Scholarship Recipient
Three-time Social Work & Cultural Contribution Scholarship Recipient
Third Prize, 2023 NCDA Sustainable Design Contest (Shanghai Region) for SDGs
Level 3 Certificate in Data Science, Shanghai IT Exam – March 2024
Certificate in AI, Shanghai IT Exam – March 2024
First Prize, 2024 21st Century Cup English Speaking Contest (University Level)
Third Prize, 5-Minute Research Presentation Contest
Third Prize, 15th 'Optoelectronics Cup New Competence Innovation Design Competition,' School of Optical-Electrical and Computer Engineering, USST
C1 Driver’s License
2024: Product Department Intern – Participated in product design, research, testing, and promotion for Viggle, focusing on MULTI and MIC features
2023: Data Science Intern – Contributed to data cleaning\testing
Assisted in planning thematic book projects.
Conducted large-scale web scraping to analyze tens of thousands of articles, compiling findings into a series of internal review templates for the publishing house.
Collaborated with directors and the photography team to plan and execute over ten short video scripts.
Conducted analysis and research on competitor brands.
Provided sign language assistance to guide deaf and mute patients during their visits
Assisted the studio in applying for 5A-level public welfare organization status and organized documentation
Offered guidance and general support
This night stands out as one of the most meaningful experiences of my university years. …
I turned independence into a passport to the world, taking bold steps toward new horizons and diverse connections.…
With values rooted in resilience, hands-on exploration, and kindness, my family has given me the courage to embrace challenges and shape my path.…